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setAxes
OrientedBox
setBody
GameObject
setCenter
Sphere::setCenter()
OrientedBox::setCenter()
setExtent
OrientedBox
setGameObject
Body
setListenerNode
Sound3D
setMaxPos
AxisAlignedBox
setMinPos
AxisAlignedBox
setNormal
Plane
setOrientation
Body::setOrientation()
GameObject::setOrientation()
setPosition
Body::setPosition()
GameObject::setPosition()
Plane::setPosition()
setRadius
Sphere
setScale
Body::setScale()
GameObject::setScale()
setSourceNode
Sound3D
setStateManager
State
setTransform
Body
setType
Body
Shape
Shape
Shape::Shape()
shape.cpp
Song
Song
Song::Song()
song.cpp
SongManager
SongManager
SongManager::SongManager()
SongPtr
SongPtr
SongPtr::SongPtr()
SongPtr::SongPtr(Song *m)
SongPtr::SongPtr(const SongPtr &m)
SongPtr::SongPtr(const Ogre::ResourcePtr &r)
Sound3D
Sound3D
Sound3D::Sound3D(const Ogre::String &name, const Ogre::String &group=Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, Ogre::SceneNode *listenerNode=0, Ogre::SceneNode *sourceNode=0)
Sound3D::Sound3D(SoundFXPtr s, Ogre::SceneNode *listenerNode=0, Ogre::SceneNode *sourceNode=0)
sound3D.cpp
SoundFX
SoundFX
SoundFX::SoundFX()
soundFX.cpp
SoundFXManager
SoundFXManager
SoundFXManager::SoundFXManager()
soundFXManager.cpp
SoundFXPtr
SoundFXPtr
SoundFXPtr::SoundFXPtr()
SoundFXPtr::SoundFXPtr(SoundFX *s)
SoundFXPtr::SoundFXPtr(const SoundFXPtr &s)
SoundFXPtr::SoundFXPtr(const Ogre::ResourcePtr &r)
Sphere
Sphere
Sphere::Sphere()
start
Game::start()
StateManager::start()
State
State
State::State()
state.cpp
StateGame
StateGame
StateGame::StateGame()
StateManager
StateManager
StateManager::StateManager()
stateManager.cpp
stop
Song
synchronizeBody
GameObject
synchronizeSceneNode
GameObject
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