generate texture coordinates by mapping points to sphere
int AutomaticSphereGeneration
int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *)
This is called within ProcessRequest when a request asks the algorithm to do its work.
static vtkTextureMapToSphere * New()
Create object with Center (0,0,0) and the PreventSeam ivar is set to true.
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.